Monday, 16 February 2026

Fall Red, France, June 1940 - Scenario & OOB

The past few days have been spent re-reading various part of Forcyk's superb 'Case Red' book, to come up with a scenario for BKCII and a setting for the action, which can be found below:

Background Fluff
France, 6th June, 1940 and the 10e Armee under Altmeyer has been ordered by Weygand to form a defensive line behind the Andelle river, to block the approaches to Rouen. Unfortunately this river is little more than a stream, so will not make for a great defensive position, so Altmeyer instead proposes to make a counter-attack into the exposed flank of Hoth's XV ArmeeKorps. Weygand overules him, and also Evans of the British 1st Armoured Division, who says he doesn't have the forces required to achieve the orders given.

Weygand replied: "If he cannot stop the enemy with tanks, then he must do so with his bare hands and bite him like a dog."

So Altmeyer and Evans order the British GlosForce to advance towards Fleury-sur-Andelle to try and delay the Germans for as long as possible. Unbeknown to them Kampfgruppe von Speck from 5th Pz Division is also closing in on Fleury-su-Andelle, but with orders to bypass any resistance and push on towards Rouen, leaving follow on troops to take the town.

British OOB - GlosForce
1 x CO (CV8)
1 x FAO (CV6)
Recce
1 x HQ (CV8)
1 x Vickers Mk VI 
1 x CS9 A/C
1 x Daimler Dingo
1 x Scout Carrier & Infantry (with ATR)
Infantry Battalion
3 x HQ (CV7)
9 x Infantry (Regulars with 3 x ATR upgrade)
1 x MG
1 x 3" Mortar
1 x 25mm ATG + tow
1 x 18pdr Artillery Unit +tow
Armoured Squadrons
1 x HQ (CV7)
2 x Vickers Mk VI
2 x A13 Cruisers
2 x Matilda II (attached to the Infantry Battalion)
Off Table Support
1 x Hurricane Ground Attack 
1 x 18pdr Battery

German OOB - Kampfgruppe von Speck
1 x CO (CV10)
1 x FAO (CV8)
1 x FAC (CV8)
Recce
1 x HQ (CV9)
1 x Sdkfz 221
1 x Sdkfz 222
1 x Sdkfz 232
Infantry Battalion
3 x HQ (CV9)
9 x Infantry (Heer with 3 x ATR upgrades)
3 x MG
3 x 81mm Mortars
2 x Pak 35/36 ATGs + tows
1 x 75mm IG, le.IG-18 + tows
1 x 150mm IG, s.IG-33 + tows

Leichte Pz Kompanie
1 x HQ (CV9)
3 x Pz III 37mm
2 x Pz II
Schwere Pz Kompanie
1 x HQ (CV9)
2 x Pz IV 75mm kurz
2 x Pz II
Off Table Support
1 x 10.5cm le.FH-18 Artillery Unit
1 x 15cm s.FH-36 Artillery Unit
1 x Me-109
1 x Ju-87B Stuka

Scenario Details
  • British Objective - to take and hold Fleury-sur-Andelle and its environs for as long as possible, but keep open a route for retreat towards Rouen.
  • German Objective - to push past Fleury-sur-Andelle as quickly as possible, with minimal losses, so as to advance towards Rouen.
  • Maximum 12 Turns
  • Turns 1-2 Dawn with mist, visibility is a maximum of 50cm and with a -1 command penalty. No Air Support is available in these Turns.
  • British Recce troops arrive on Turn 1.
  • German Recce Troops arrive on Turn 1.
  • Main British force arrives on Turn 3.
  • Main German force arrives on Turn 4.
  • All troops arriving on table do so using Mobile Deployment, but Flank Deployment may not be used.
  • To replicate the paucity of British Air support, the Hurricane Ground Attack arrives for one Turn only on a roll of 10+ on 2D6.
What Next?
I'm hoping to roughly set the forces up tonight, so I can get a fresh view on the various dispositions in the morning. So with a bit of luck, the game will get played to a conclusion over the next few days. I'm certainly looking forward to it!

Reading the 'Case Red' book has certainly re-kindled my interest in this oft neglected part of the French campaign, so much so that I've ordered some French air support models for use in future games. I have a desire to once gain make a small French force, maybe a reinforced Company, as there as so many actions described in the book that just scream out to be played as part of a mini-campaign. Afterall, who could not have their interest piqued by French Ft-17 tanks capturing some German troops?! Oh and of course you have all of those great tanks and camo schemes. So much for trying to maintain focus on core forces this year๐Ÿ˜‰.

As always, thanks for reading and hopefully the above might be of interest and even use, for your own games in the future. Any comments greatly appreciated!

TTFN.

12 comments:

  1. Very useful OOB there Steve, and it looks like a fair few units on the board for this fight. As for FT17’s please picture me hopping up and down shouting “YESSSSSSS”!

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    1. Glad it might be of use Mark:). Hopefully I've not gone OTT on the number of units, but only time will tell...

      Another Ft-17 fan!!! I think there should be a fan club for those frankly useless but utterly adorable tanks and tankettes from the Inter-War period onwards. You can keep your Jagdpanthers, just give me an Italian L3/35 tankette any day!

      "Koch's XXXXIV Armeekorps continued to pound the 87e Division d'Infanterie Africaine...During the afternoon, the 87e DIA launched a counter-attack with infantry and the three Ft-17 tanks which resulted in 100 German soldiers captured."

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  2. Great stuff Steve! I have considered more than once expanding my 28mm Blitzkrieg collection to include some French (and Brits/Poles!) Maybe a plan for 2026.....all the early war kit looks very cool...just not all that effective, mostly!

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    1. Thanks Keith:)! The Early War period has so much to offer, making it hard not to collect the forces mentioned above. as for their effectiveness, or not as the case maybe, that just adds to their charm. Whenever my Ft-17's or L3/35 tankettes KO something, I'm so happy it's untrue;)!

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  3. Looks good, Steve! All of my 15mm WWII collection is early war so I will be following along with interest.

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    1. Thanks Jon:)! I do hope this might inpsire you to get these toys onto the table at some point, as it would be great to see them.

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  4. Nice prep work Steve. The OOB’s are well thought out but, TBH, I suspect “real life” commanders would have to make do with what they had, rather than what they would prefer (whereas we wargamers get to use the toys we like). For my solo games I tend to have a bit more uncertainty regarding arrivals on table. For example, if the main German force is expected to arrived on turn 4, then I’d roll a D6 at the start of turn 3. Score of 6 = troops arrive early. If they didn’t arrive in turn 3 then roll D6 again at start of turn 4 - when a score of 2-5 means they arrive this turn. If they don’t arrive in turn 4 then they arrive automatically at the start of the following turn. Similarly, where troops are due to arrive on table on the very first turn, I would roll a D6. Score of 1 = allow 20% extra movement this turn (to represent the unit being well organised and prepared), score of 2-5 = normal movement, and score of 6 = reduce movement this turn by 20% - so just 80% normal (to represent local transportation difficulties, disorganisation etc).
    I look forward to reading how the battle unfolds ⚔️⚔️
    Cheers,
    Geoff (another “fan” of the FT-17 and especially the L3/35) ๐Ÿ˜‰

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    1. Thanks Geoff:)! A very good point on the 'make do and mend' approach that commanders would have to accomodate on the battlefield. Reading Forcyk's book last night, there were many occasions when the Germans did't use a combined arms approach in their attacks and were duly rebuffed, often with heavy casualties. I'm certainly thinking of some form of mini-campaign in the future set during 'Fall Rot', with the Germans having to do some river crossings etc. Certainly plenty to keep my grey cells occupied!

      Luckily with BKCII and its inherent C&C system, there is quite a bit of unpredictability in terms of troops arriving, how far they can move etc. Looking at the period being gamed, the Germans certainly had much better C&C on the whole, with the British sadly rather poor and disorganised. I could have made the troops Lines-of-Communication ones, but that would have made it too one sided I fear. OK for a campaign, but not for a one off.

      Another +1 for the Ft-17/L3/35 fan club!!!

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  5. Hi Steve, good to see that your fancy has been caught with an early war outing. A nicely plotted Order-of-Battle and your excellent table should make for a very nice wargaming highlight.

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    1. I'm certainly very much enjoying this new foray into Fall Rot and of course my first game of the year:)! Everything is set up and I hope to kick things off this morning, all being well...

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  6. Reads very well, Steve. I look forward to the battle reports.

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    1. Thanks Richard and the AAR is now up and ready to read:)!

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